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Dave Melvin
Dave Melvin
Freelance Concept Artist and Illustrator
Bloomington, United States

Summary

I've done my best to establish a niche for myself as an illustrator and concept artist that does not conform to standards, but instead break them and go above and beyond what anyone else has done. Whether it's revitalizing old themes or coming up with completely new ones, I always put everything I have into making the viewer reevaluate what something can be. I pride myself on tirelessly pursuing the perfect concept and creating everyday.

Skills

Concept ArtIllustrationGraphic DesignIndustrial Design

Software proficiency

Illustrator
Illustrator
Corel Painter
Corel Painter
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro

Experience

  • Illustrator at Anvil and Thorns Ent.
    January 2012 - January 2012

    Main creature designer for the hit roleplaying game.

  • Concept Artist at Virtual Basement
    January 2013 - Present

    Lead concept artist primarily responsible for creature design and graphics.

  • Concept Artist at Lukewarm Media
    January 2010 - January 2013

    Concept artist for the hit game Primal Carnage, also an illustrator of promotional art for the game.

  • Illustrator at Imagine FX
    January 2011 - January 2012

    Contributor to multiple articles for the magazine.

  • Illustrator at Paizo Publishing
    March 2012 - January 2015

    Contributor for the Bestiary 4 book and "Tears at Bitter Manor" card set.

  • Instructor at Academy of Art University
    San Francisco, United States of America
    January 2003 - Present

    Instructor in digital design tools with a focus on industrial design rendering.